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FlashVortex

Jumat, 21 September 2012

Bradwarden




Centaur Warchief

Bradwarden

  • Strength Bradwarden Strength
    23 + 2.6
  • Agility Bradwarden Agility
    15 + 2
  • IntelligenceBradwarden Intelligence
    15 + 1.6
  • Bradwarden

Hoof Stomp

Slams the ground, stunning and damaging nearby enemy land units.

Double Edge

The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy unit.

Return

The Centaur Warchief immediately counters every attack against him with a swift strike.

Great Fortitude

The Centaur Warchief's mammoth body is capable of absorbing great amounts of punishment.
  • Sentinel
  • 0.3 / 0.3
  • 55 - 57
  • 0.5 / 0.51
  • 3.1
  • 1.7
  • 305
  • Instant
  • 128 (melee)
  • 1800 / 800
The Centaur Warchief's toughness and survivability are legendary. The best place for this tank of a hero is in the center of combat, where his close range skills and massive vitality can be put to use. The Warchief's Hoof Stomp can incapacitate any enemies foolish enough to go toe-to-toe with him for several crucial seconds, giving the Warchief and his allies time to finish them off. The Warchief can also deliver a single lethal blow at the cost of some of his own life with Double Edge, but due to his Great Fortitude, the tradeoff is much worse for his target than for him. In addition, the Warchief's passive Return skill deals damage to attackers, making bringing this beast down a difficult and risky proposition at best.
Gifted with a tremendous body and an ever-growing fortitude, Bradwarden's courage is only matched by the size of his heart. Prophesied as a savior by the oracles of his tribe, Bradwarden is the living token of the allegiance of the centaurs to the Sentinel. He swings his axe with massive force, sometimes even hurting himself when doing so. The ground trembles every time he slams his hoof and his reflexes are impossible to surpass; allowing him to retaliate just after being attacked. Bradwarden is decided to fulfill his destiny, and he knows that the upcoming battle will become his ultimate challenge.


Hoof Stomp

  • Active
  • Instant
  • F
Slams the ground, stunning and damaging nearby enemy land units.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 85
  • 13
  • N/A
  • 315
  • 2 seconds
  • Enemy units
  • Deals 100 damage and stuns
  • 2
  • 100
  • 13
  • N/A
  • 315
  • 2.25 seconds
  • Enemy units
  • Deals 150 damage and stuns
  • 3
  • 115
  • 13
  • N/A
  • 315
  • 2.5 seconds
  • Enemy units
  • Deals 200 damage and stuns
  • 4
  • 130
  • 13
  • N/A
  • 315
  • 2.75 seconds
  • Enemy units
  • Deals 250 damage and stuns

Notes

• Damage type: magic



Double Edge

  • Active
  • Unit
  • D
The Centaur summons a tremendous amount of inner strength and releases a very powerful attack. It can only be done at melee range, and it damages both the Warchief and the enemy unit.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • 0
  • 8
  • 150
  • N/A
  • N/A
  • Enemy units
  • Deals 175 Damage and ministun
  • 2
  • 0
  • 8
  • 150
  • N/A
  • N/A
  • Enemy units
  • Deals 250 Damage and ministun
  • 3
  • 0
  • 8
  • 150
  • N/A
  • N/A
  • Enemy units
  • Deals 325 Damage and ministun
  • 4
  • 0
  • 8
  • 150
  • N/A
  • N/A
  • Enemy units
  • Deals 400 Damage and ministun

Notes

• Damage type: magic (both on the target and the Warchief)
• Centaur Warchief cannot kill himself with this skill.
• Double Edge interrupts channeling spells and items.



Return

  • Passive
  • N/A
  • R
The Centaur Warchief immediately counters every attack against him with a swift strike.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Enemy units and structures
  • Returns 16 + 26% of Centaur's Strength as damage
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Enemy units and structures
  • Returns 18 + 34% of Centaur's Strength as damage
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Enemy units and structures
  • Returns 20 + 42% of Centaur's Strength as damage
  • 4
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Enemy units and structures
  • Returns 22 + 50% of Centaur's Strength as damage

Notes

• Damage type: physical
• Return causes damage when the enemy begins an attack, not when their attack hits.
• This ability damages anything that attacks the Warchief, including towers.



Great Fortitude

  • Passive
  • N/A
  • G
The Centaur Warchief's mammoth body is capable of absorbing great amounts of punishment.


  • Level
  • Mana Cost
  • Cooldown
  • Casting range
  • Area of Effect
  • Duration
  • Allowed Targets
  • Effects
  • 1
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Permanently increases the Strength of the Centaur Warchief by 15
  • 2
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Permanently increases the Strength of the Centaur Warchief by 30
  • 3
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • N/A
  • Permanently increases the Strength of the Centaur Warchief by 45

Notes

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